857-905 AT Network

09/24/2024 08:30 AM - 12:00 PM CT

Description

Schedule:

  • September 24, 2024: 8:30 am - 12:00 pm

Location: In-Person at CESA 2

Price: Free

Content Questions: Stacy Duffy (stacy.duffy@cesa2.org)

Registration Questions: Kayla Noggle (kayla.noggle@cesa2.org)

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About this event: The Assistive Technology (AT) Network provides districts with the opportunity for ongoing collaboration, support, legal updates, tools, and resources in the area of assistive technology for students with IEPs. The quarterly AT Network meetings include presentations from experts in the AT field, best practice learning opportunities, and district resources.

 

This registration is only open to staff with AT Network Memberships; if you are currently not a member, but are interested in learning more about the AT Network, please reach out to Stacy Duffy at stacy.duffy@cesa2.org.

 

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About the Presenters:

Stacy Duffy, the CESA 2 Transition and Identification Specialist, is an accomplished special education teacher and transition coordinator with a Master’s Degree in Education. She joined CESA 2 with an extensive background in special education and transition planning with an emphasis on inclusive education and improving postsecondary outcomes for students with IEPs. Since joining CESA 2, Stacy provides consulting services to school districts, facilitates the CESA 2 Transition Advisory and Assistive Technology (AT) Networks, and leads the Non-Violent Crisis Intervention (NVCI) and Verbal Intervention (VI) trainings. In addition, she is the Director of the Wisconsin Accessible Educational Materials (AEM) Center and co-manages the Wisconsin Department of Public Instruction's AT Forward Project.

 

Frank Devereaux is an Innovative Deeper Learning Designer from the Madison area and works as a consultant for CESA 2 in the Strategic Innovation for Learning Center of Excellence. His experience centers on the integration of technology in creative and innovative ways to support student learning in the classroom. Over the past few years, he has been diving into the realm of AI integration, inclusivity and equity in STEAM curriculum, and Design Thinking Projects for the Makerspace that are culturally relevant.

 

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